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Most floor colors in the episode are black, giving the impression of being in a dungeon. These are meant as ambient sounds, a feature that also was used prominently in later mods such as Totengraeber and Project: Eisenritter.Įpisode 2, A POW's Story, begins with yet another beguiling feature for the time: colored floors. Throughout the mod, one can sometimes hear a faint death scream, and in some instances an officer shouting. The final boss level once again features General Fettgesicht in slightly altered form though his uniform remains unchanged his weapons are now shining silver. Instead he drops the missile launcher, which definitely turned quite a few heads upon release in mid-1999. However, unlike Beyond Wolfenstein, Otto does not respawn. Also note the two different pickups for the shotgun shells.Ī very evocative lighting effect also appears when standing underneath a ceiling light, the player's view is illuminated.Īlso similar to Beyond Wolfenstein, Episode 1's bonus level is a long, heavily guarded "racetrack" level of sorts, where Otto Giftmacher is present. The lighting effect is particularly well done. This feature works particularly well with weapons at a tilted angle (e.g. This is enabled and disabled when pressing the X key. Though not listed in the Read Me as being a new feature, a crosshair has been added. Ammo rate has been increased to 250, and similar to Beyond Wolfenstein health has been increased to 115 %. Furthermore, the status bar now included the extra digit needed to display the 99+ ammo rate. So all in all, 5 weapons are obtainable, most likely the first mod to have this many different weapons, and with three different kinds of ammo to boot. This weapon makes for excellent use when confronted with the many bosses or mini-bosses present in the mod, most notably an enlarged blue SS guard who drops an AK47 upon dying. However, one of the hot features of this mod - certainly for its time - is the inclusion of the missile launcher as a weapon, complete with separate ammo pickup, both single missiles as well as multiple missiles in a crate. There is no chaingun available in the mod, with a modified AK47 instead taking its place. Both episodes have 10 levels 9 straight and 1 secret in each.Ī shotgun (or rifle, rather) replaces the pistol, just like in Beyond Wolfenstein. Expanding on the original Beyond Wolfenstein, this mod features two episodes rather than one Fatface's Revenge and A POW's Story.
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